Wednesday, October 16, 2024

 Lancers Counterattack

Zwijndrecht, 19 May 1940

Belgian cavalry counter attacks a German crossing of the Scheldt

The Belgian Army is often forgotten in the history of 1940, usually only mentioned in the opening days of the campaign with the fall of Eben Emael and the rapid penetration of the frontier defences and the Ardennes. In reality, the Belgians recovered quickly, regrouped on the KW Line in front of Brussels, and then fought a staged withdrawal in concert with the Allies using their waterways to advantage. One such withdrawal stage included the Scheldt River, but, on the northern part just south of Antwerp, the Germans managed to 'bounce' the defenders and were across before the Belgians were expecting them. This scenario covers the Belgian response as they sent their 2nd Cavalry Division to counter the sudden crossing.


The wargame board represents 6km x 4km with the key objectives being Zwijndrecht and Fort Zwijndrecht.

The Germans start on the board (Sector A) and also have a tiny detachment in Sector B. The Germans have to hold Zwijndrecht and advance to secure Fort Zwijndrecht. Belgian remnants are in Sector 1 and their initial forces are set up to attack in Sectors 2 and 3. Their mission is to hold Fort Zwijndrecht and to clear the Germans from Zwijndrecht. Both sides will receive reinforcements, the Germans from the east and the Belgians from the west. This game has both sides needing to hold an objective and secure another.



The German forces are not the cream of the Wehrmacht - these are troops from the 208th Infantry Division, a Third Wave Division. One difference is that the medium machine guns are old WWI M08 machine guns.




The Germans will start with a battalion on the board and will receive two as reinforcements.




The Belgians have a large force, most being an eclectic mix of motorised cavalry on motorbikes along with an assortment of Belgian armoured vehicles.







The terrain, as you would expect, is flat and open.

There is marshy ground along the Scheldt River



The town of Zwijndrecht


Fort Zwijndrecht


The Scheldt loops back on to the board through some industrial buildings.





The Germans deploy a machine gun detachment on the southern side of the Scheldt

They are covering the detachment of LT Paul de Geradon and remnants of his Bicycle Squadron from the 15th Division.


The German I Battalion, 309th Regiment, 208th Division sets up in Zwijndrecht.


One of the Battalion's companies sets up ready to seize the village of Heide just to the south of Zwijndrecht.


The Belgian cavalry deploys, also with an eye on seizing Heide.


A Belgian element from 15th Division deploys in open order, intending to probe Zwijndrecht from the west.


The 4th Lancers set up to use their mobility to bypass Zwijndrecht to the north and attack from the east.


Artillery deploys in direct support.


The game begins. The Lancers advance on their sweeping left hook, through some 'welcoming' interdiction fire at the crossroads.



15th Infantry Division begins its cautious advance towards Zwijndrecht.


The initial action between the two forces centres on the small village of Heide, where both forces collide.



The Lancers have moved all of the way around Zwijndrecht, dismounted, and now approach from the east.

A very rare sight. One of Belgium's eight AGC-1 tanks advances towards Zwijndrencht from the west.

The probe from the west doesn't go well and the Belgians fall back.

The fighting in Heide goes back and forth, both sides taking casualties.

The Lancers approach the encircled Germans in Zwijndrecht.


The Belgians commit their ACG-1 tank to Heide

The Lancers take the first few town blocks in Zwijndrecht.

More Lancers arrive as reinforcements.

An overall shot of the Lancers moving forward from the east, the 15th Infantry Division stalled in the west, and the fight raging in Heide.

Urban fighting in Zwijndrecht.

The Germans fall back from Heide but may have delayed the Belgians long enough on that approach to allow for reinforcements to arrive.

The Belgians consolidate in Heide. The presence of the tank platoon made the difference.

Both sides' morale starts to crumble in Zwijndrecht.

The Belgian combined-arms team pushes out from Heide. The Germans in Zwindrecht are now surrounded on three sides.

Just in time, the first German infantry battalion arrives from the east as reinforcements.

The Germans approach Zwindrecht from the NW, avoiding the Belgian company blocking the direct route down the railway line.

Two can play at the reinforcement game. Belgian armour arrives from the west. The race is on.


Tough fighting in the town, with the Belgians committing their tank platoon. The Germans are just hanging on.

The German reinforcements surge forward. They frantically move an anti-tank gun forward to contest the advancing Belgian armour.

A second German infantry battalion arrives to back up the first reinforcements. Weight of numbers are now in the German's favour.

The Belgian armour swings around the northern side of Zwijndrecht to try and delay the German reinforcements.

The original Germans in Zwijndrecht are compressed into one remaining pocket.

Confrontation! Belgian armour runs into the advancing German reinforcements.

While the first reinforcements confront the tanks, the second German battalion attempts to relieve their comrades in Zwijndrecht.

The Germans manage to get their light guns into action on the flank of the Belgian armour.

Some very timely and accurate artillery, and some fine shooting by the anti-tank gunners, halts the Belgian armour.

The besiegers are now the besieged as the Germans wrestle back Zwinjdrecht.

While all of the excitement is going on in Zwinjdrecht, a German engineer company sneaks back into Heide.

The game ends with both sides pretty much culminated. The Germans and Belgians still hold a portion of Zwinjdrecht but the Belgians are exhausted, and morale has just collapsed. If the game continued the Germans would probably be able to evict the Belgians from Zwinjdrecht. 

A very interesting and enjoyable game with both sides attacking and defending. Both sides had to pause to regroup, often reorientate and change plans in-stride. Always fun to put some unusual troops into action such as the Belgian light armour and its motorcycle cavalry.



It is part of my wargame series covering the campaign in the west, 1940 and is included in the volume featuring the Belgian Army's experience: Blitzkrieg in the West 1940 Volume IV 42 Wargame Scenarios Belgians vs Germans - MGK Military Simulations | Wargame Vault